Rugal has gone into much more detail than me since I do not have that much time on my hands /versus/images/icons/wink.gif even though there are a couple of inaccuracies.
Still this is the best looking PS2 game to date IMO and the gameplay is godlike!!! Do not miss on this because of the Jaggies for gods sake!!" The 2 board is much more powerful than the PS2. It is rediculous how much it was downgraded. Just watch the intro if you do not have the arcade version nearby. The arcade had some aliasing but this is rediculous. Jeffrys stage in VF3 looks far better than the VF4 PS2 renditon. Polygons on the characters and backgrounds are reduced.īackgrounds are very different because of the changes and some of them look ugly. Reflections are replaced with a maybe 20 polygon version.Ĭolours are different and somewhat washed out all around.Ĭharacter textures are adequate even though there were also downgrades. Textures have been reduced in resolution and ammount heavily. This thing is miles away from the arcade version. " I have the game right in front of me, and let me tell you one thing. The red lights in Jacky's stage still light on the characters but you have to be much closer to them than in the arcade.Īnyway this is a post I made on another board which indicates some of the differences between the 2 versions. GT3 is one example)and so there are a little sync problems which accentuates the flickering and does not reduce jaggies.
No AA in this case(there are PS2 games which render at 640x480 and downsample to 640x240 which gives free vertical AA. On the PS2 version the frame buffer is 640x240 and the picture is just renderd at 640x240. When the arcade renders in interlaced mode the frame buffer is still 640x480 and then downsampled to 640x240. The arcade renders at 640x480progressive. This res argument has been going on for ages. Arcade has Helicopter spotlights affect that players Fences are constructed from meshing on PS2 version. Lighting does not affect buildings on PS2 version. Naiomi 2 much better at transparencies.ġ. Ps2 version is dull in comparison with arcadeģ.
Arcade version has full 3D lights, PS2 has "boards"Ģ.
No lighting on backgrounds in PS2 version. Texturing is not discernable on PS2 version in backgroundsĦ. Aracde has pipes that run along ceiling and up wallsĥ. Arcade has lightsource that affects entire crowd.ģ. Water background extends far further into the distance on arcadeġ. Lighting does not appear on floor, cages, background or 3D modelsĦ. They are fully 3D pipes in the arcade with spike tops.Ģ. I started to do a few stages, but then I gave up as you'd be forgiven for think that the were two different games.ġ. Add this to the poor textures, and the models look flat and crap in comparison with the arcade. There are excellent specular lighting effects on the models in the arcade which are missing on the PS2 version. The arcade also uses mip mapping.Īlso, lighting is non-existant in the PS2 version. It's a very well done game, though it has its flaws it's a charming game, and it's easily a 7, but adding some nostalgia to my score, it's a solid 8 for me, not to mention, the graphics were stunning and far superior to the Mortal Kombat and Street Fighter contemporaries.Well the two most obvious differences are the textures and the fact that the PS2 version runs at half the res of the arcade, so it has aliasing problems as a result.Īs such, you have to give that the textures in all cases are FAR below the arcade.
It's good to not be able to just use the same button sets as other games, though they're similar enough to be easy to learn by new users. The fighting felt a bit different than other games, and as a big fan of fighting games, that made it cool. I know this is not in an original concept, but it was implemented well nonetheless.
The level designs were pretty cool though, and I thoroughly enjoyed being able to knock opponents off the stage. But it had some memorable characters with hilariously bad dialogue. But it had some memorable characters with hilariously When I first played Virtua Fighter 4 I thought it would be a Street Fighter knock-off. When I first played Virtua Fighter 4 I thought it would be a Street Fighter knock-off.